ASEAN SME NEWS

 
Latest ASEAN news

Industry Ministry seeking to build gaming industry ecosystem

The Indonesian Ministry of Industry has said it would continue to encourage the development of the local gaming industry by strengthening its value chain and tapping its current potential.

"The effort aims to make the Indonesian gaming industry more competitive globally through a good content industry ecosystem," Director General of Metal, Machinery, Transportation and Electronics Industry (ILMATE) at the Industry Ministry Taufiek Bawazier said at the 'Proud of Games Made in Indonesia' webinar on Tuesday.

The ministry has tried to strengthen the value chain of the content industry by involving several supporting sectors, such as the comics, animation, film, gaming, music, and toy industries, as well as coordinating with related ministries, state-owned enterprises, and private players, he informed.

“Industries based on intellectual property (IP) can collaborate in products and IP development invested by the government and private stakeholders," the director general said in a written statement.

"Furthermore, Indonesia has many potentials. There are 52 million Indonesian gamers. Currently, Indonesia is the largest gaming industry market in Southeast Asia and is ranked 17th in the world," Bawazier informed.

According to data provided by game-focused market research and analytics firm Newzoo, the revenue of the gaming industry in Indonesia increased significantly in 2016-2019. In 2019, Indonesia earned US$1.084 billion from the gaming and eSports industry, the data has shown.

 

 

Source: Antara News

Reporter: Risbiani Fardaniah, Uyu Liman

Editor: Rahmad Nasution

Original published date: 04 August, 2021

 

Read full article here

August 05, 2021